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Connection Member List

This is the complete list of members for Connection, including all inherited members.
_Close()Connection [virtual]
_Commit()=0Connection [protected, pure virtual]
_DatabaseConnection [protected]
_DefaultCursorConnection [protected]
_Execute()Connection [virtual]
_FetchNext()Connection [virtual]
_FetchPrev()Connection [virtual]
_GetNewCursor()=0Connection [pure virtual]
_GetPassword()Connection [inline, protected]
_GetUserName()Connection [inline, protected]
_HandleConnection [protected]
_LocalHandleConnection [protected]
_NextOID(long int &nxtoid, long int &nxtsn)=0Connection [protected, pure virtual]
_NextSN(long int curoid, long int &nxtsn)=0Connection [protected, pure virtual]
_Open()Connection [virtual]
_PasswordConnection [protected]
_PreExecBind(const char *varName, const int pos, const void *varAddr, const int varLen, const IopcDataType varType, const bool null=false)Connection [virtual]
_PreExecBind(const char *VarName, const void *VarAddr, const int VarLen, const char VarType, short *VarInd=NULL)Connection [protected, virtual]
_PreFetchBind(const int position, const void *varAddr, const int varLen, const IopcDataType varType, bool *null=NULL)Connection [virtual]
_PreFetchBind(const int Position, const void *VarAddr, const int VarLen, const char VarType, short *VarInd=NULL)Connection [protected, virtual]
_Prepare(const char *SqlCommand)Connection [virtual]
_Rollback()=0Connection [protected, pure virtual]
_RollbackToSavepoint(const char *name)=0Connection [protected, pure virtual]
_Savepoint(const char *name)=0Connection [protected, pure virtual]
_Sql(const char *sqlCommand)Connection [protected, virtual]
_StrategiesConnection [protected]
_UserNameConnection [protected]
Abort()Connection [virtual]
Autocommit(bool ac)=0Connection [pure virtual]
Commit()Connection [virtual]
Connection(class Database *DB, const char *UserName, const char *Password, const int LocHandle, const int GlobHandle)Connection [protected]
CurrentLockingStrategy() const Connection [inline, virtual]
CurrentReadingStrategy() const Connection [inline, virtual]
CurrentUpdatingStrategy() const Connection [inline, virtual]
CurrentWaitingStrategy() const Connection [inline, virtual]
Disconnect()Connection [virtual]
operator!=(const class Connection &DbConn) const Connection
operator<<(const char *SqlCommand)Connection [virtual]
operator<<(const class Cmd &Command)Connection
operator==(const class Connection &DbConn) const Connection
Rollback()Connection [virtual]
RollbackToSavepoint(const char *name)Connection [virtual]
Savepoint(const char *name)Connection [virtual]
SetLockingStrategy(enum LockingStrategy aLockingStrategy)Connection [virtual]
SetReadingStrategy(enum ReadingStrategy aReadingStrategy)Connection [virtual]
SetUpdatingStrategy(enum UpdatingStrategy anUpdateStrategy)Connection [virtual]
SetWaitingStrategy(enum WaitingStrategy aWaitingStrategy)Connection [virtual]
Sql(const char *sqlCommand)Connection [virtual]
~Connection()Connection

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