_AllConnections | Database | [protected, static] |
_Commit() | Database | [protected, virtual] |
_Connections | Database | [protected] |
_ConnectString | Database | [protected] |
_DisposeConnectionHandles(int &LocHandle, int &GlobHandle) | Database | [protected] |
_FindFreeConnectionHandles(int &LocHandle, int &GlobHandle) | Database | [protected] |
_FirstFreeAllConnection | Database | [protected, static] |
_FirstFreeConnection | Database | [protected] |
_FreeAllConnections | Database | [protected, static] |
_FreeConnections | Database | [protected] |
_Rollback() | Database | [protected, virtual] |
_Strategies | Database | [protected] |
afterConnectHandler | Database | [protected, static] |
Assign(const char *ConnectString) | Database | [virtual] |
ColumnTypeDDL(char colType, int colLength)=0 | Database | [pure virtual] |
Commit() | Database | [virtual] |
Connect(const char *UserName, const char *Password)=0 | Database | [pure virtual] |
CurrentLockingStrategy() const | Database | [inline, virtual] |
CurrentReadingStrategy() const | Database | [inline, virtual] |
CurrentUpdatingStrategy() const | Database | [inline, virtual] |
CurrentWaitingStrategy() const | Database | [inline, virtual] |
Database(const char *ConnectString=NULL) | Database | |
Rollback() | Database | [virtual] |
runAfterConnectHandler | Database | [protected, static] |
SetLockingStrategy(enum LockingStrategy aLockingStrategy) | Database | [virtual] |
SetReadingStrategy(enum ReadingStrategy aReadingStrategy) | Database | [virtual] |
SetUpdatingStrategy(enum UpdatingStrategy anUpdateStrategy) | Database | [virtual] |
SetWaitingStrategy(enum WaitingStrategy aWaitingStrategy) | Database | [virtual] |
WriteDDL(std::ofstream &S)=0 | Database | [pure virtual] |
~Database() | Database | [virtual] |